factorio main bus how many lanes

What to have on the main bus :: Factorio General Discussions Reddit and its partners use cookies and similar technologies to provide you with a better experience. Maintaining a main bus would require you a lot of effort and time to do it, including re-balancing your belts. (I normally skip red belts and go straight to blue to save myself the annoyance of replacing the bus 2 times). For the belt furthest from the assembler, split off green circuits. I ment it more like a general thing like if someone has a favorite setup they use it a cool to learn stuff from others like having 8 copper lines instead of just 4. by Hannu Wed Jan 30, 2019 7:28 am, Post If a universal balancer is throughput limited, the bottleneck may be in the loops or the balancer itself. The first bus me and my friend are working on is currently like 8 hours into development and we've just got everything set where we can start making plastic, so it takes a long time. The gif on the right shows a 4 4 balancer being fed by two belts, but only outputting one belt which means that its throughput in that arrangement is 50%. Definitely 4 green circuits. Hamburg, Kolding by Rjskeet Thu Jan 10, 2019 1:55 am, Post by Aeternus Fri Jan 11, 2019 2:54 pm, Post ): http://www.xtermvideos.com-----------------------------------------------------My Merchandise: https://www.designbyhumans.com/shop/Xterminator/My Website (Blueprints, Mod Lists, \u0026 More! How many main bus lines do you generally use? - Factorio Forums Now red belt can span 6 tiles, which is pretty good for parts of the bus. Hannover, Hamburg Green Science will share the other side. 3 is not wise since it is hard to tap properly and rebalance. The way in which materials are split off from the main bus determines which production setups in the factory are prioritized if the bus delivers less input than all the setups combined need. Grouping differing items together can cause problems when splitting them off, hence only groupings of two differing items is recommended. When your need for materials becomes too great, you may want to consider moving some production OFF of the bus and feeding it in from other locations. It is only visible to you. All rights reserved. By rejecting non-essential cookies, Reddit may still use certain cookies to ensure the proper functionality of our platform. When one wants to use the items on their bus one could directly take items off the bus as if it is just a belt, though that would mean an extremely long bus and useless lengths of other belts. Having smaller groups of only one or two is also not a bad thing. For n n balancers where n is a power of two numbers, nlog2(n)n2 can be used to calculate how many splitters are needed. Universal balancers solve this issue by having the back-looping built in. But for some other parts of the bus you can easily do 6 belts next to each other If there is enough input for the item to saturate a whole belt then putting a lane-balancer in won't help to get more items later on. Munich, Hamburg So you should generally have 4 iron, 4 copper, 4 green circuits, and then you can do 2/2 steel/plastic to start out, then as you progress and get other resources made you can either leave them local (for gears/copper wire) or add them to the main bus on belts of 2 - so red circuits, maybe batteries etc. Hamburg, Bremen That means that a splitter can be used to put an equal amount of items on two belts. Here are some Assembly line examples to get you started: Science pack production can efficiently pull off of the main bus to have an expandable system. Hamburg, Skopje Since the process can be repeated infinitely, balancers with 2n output belts are easy to create. Steel is usually the one I'm short on. We have located 2 bus terminals and one bus stop in Hamburg. Lubricant: Used in making Electric Engines & Express (blue) level belts, splitters and undergrounds. Many balancers fail to balance properly once an output backs up or if an output is not used. Espaol - Latinoamrica (Spanish - Latin America), http://steamcommunity.com/sharedfiles/filedetails/?id=661582295, https://www.reddit.com/r/factorio/comments/4d3per/belt_balancer_compendium/, Red Circuits (Advanced Circuits) x1 (recommend x2). The design shown here makes sure that the belts on the right side are filled first, so belts can be taken from the right every time without the need to further rebalance. by RLS0812 Thu Jan 31, 2019 3:22 am, Post Sulfuric Acid: Used for both batteries and Processing Units (Blue Circuits). I do put steel and batteries on the bus. That means that a splitter connected to two input belts will evenly distribute those items onto the the two output belts. - This may happen at a later stage in the game up to which a bus is a very good tool to reduce clutter. Personally, Ill run 8 lines of copper, 8 lines of iron, 2 lines of steel, and 1 line each for coal and stone. Click here to open location in google maps. Input balanced lane balancers draw evenly from each side of the input belt, while output balanced lane balancers output evenly onto each lane of the output belt. It comes out 83 iron/sec (3.11 red belts), 104 cu/sec (3.9 red belts), and 56 green circuit/sec (2 red belts). If you want to get away from spaghetti designs, building a Main Bus will allow you to reach a vast throughput of materials through your factory. Add more production to fill your belts with intermediate products: Copper & Iron Plate, Steel, Green Circuits, etc. 1 Rocket every 5 min "ONLY" requires one blue belt of steel and 7 copper if your curious. Do you want your bus to be big enough for 1 rocket but no more, or what is the maximum width you plan on using? In Factorio, having a main bus is an advantage, however it must be well-designed to make sure that it could be used properly and efficiently. Place Assemblers: 1 crafting Iron Gear Wheels, 1 each for belts and assemblers, then 8-10 for Green Science. So I'm starting of a new factorio game, planning on making my first rocket in this game. Sharing makes us all stronger and more inspired to come up with new ideas! - Do you just want to finish the game, or do you plan on continuing after the rocket? I love using helmod to do all calculations in-game, but of course a spreadsheet is fine as well. The following designs have the additional property that if the incoming belts are fully saturated then the split-off belt will be full (recall that a single splitter with a single full input belt will by default split off a half-filled belt). Mechanical Throughput Magic (circuit-free), Frequently Suggested / Link Collections. The 4 line meta comes from a time of fixed underground lengths and the need for even balancer sizes. https://steamcommunity.com/sharedfiles/ =754378586. Here are some things people have put on their bus in the past: Each of these items would get a dedicated line of belts from which one would draw from if there is a need for the item. ): http://www.xtermvideos.comCheck out Factorio at: https://www.factorio.comFactorio is a game in which you build and maintain factories.You will be mining resources, researching technologies, building infrastructure, automating production and fighting enemies. Use your imagination to design your factory, combine simple elements into ingenious structures, apply management skills to keep it working and finally protect it from the creatures who don't really like you.Join forces with other players in cooperative Multiplayer, create huge factories, collaborate and delegate tasks between you and your friends. Copenhagen, Hamburg This indicates not enough products being produced to meet demand, this can be remedied with adding more lanes with corresponding more production further up the chain of production. For more main bus blueprint design options, click here. Add mods to increase your enjoyment, from small tweak and helper mods to complete game overhauls, Factorio's ground-up Modding support has allowed content creators from around the world to design interesting and innovative features. I've never been a fan of the central bus. Some items are a good candidate to be built "on-site" meaning not carried by the bus but rather made where they are needed. Taking two belts off of this won't produce two belts worth of output, the middle one only carries half a belt to each side! Would you say that I should have more chopper and iron? Stealth Optional is supported by its audience. - When logistic robots are available one might start moving some items by robots instead of using the bus. by Rjskeet Thu Jan 10, 2019 2:53 am, Post All production. Place Concrete or Stone Brick under a couple lanes of your bus & in one of the spaces between lanes (at a minimum) since it gives you a speed boost when running. Usually I make factories which consume 500 k - 1M iron plates per hour (4-8 blue belts), but three trains transport iron to green circuit factory, steel factory and main base (in which science packs are produced). This means I still have throughput on my iron/copper busses for other things. How many main lines of base resources( copper. These balancers can balance evenly between any inputs and any outputs. I usually go for KatherineOfSky's bus, especially in vanilla or slightly modified vanilla play, which is this: My own personal Factorio super-power - running out of power. by netmand Wed Jan 30, 2019 6:16 pm, Post don't steal from the 4 belts of iron), 2 belts red circuits, 1 plastic, 1 belt blue circuits, 1 belt with half regular and half electric engines, 1 belt of batteries. - It includes all the methods you need to take the designs and blueprints from the beginning on constructing your main bus, all the way up to using it to gain the advantage. Additional referece for all that is Factorio: Thanks to everyone who shares their ideas on the forums & YouTube! You'll get more benefit from your modules if you prioritize using them for more expensive things first. The following is a split-off off a 4-wide bus. Due to the design of the whole base, there are 4 main rails that come in from each direction and pass through a big lane junction. For the belt furthest from the assembler, split off copper plates. - But robots have their own difficulties and require a lot more resources and knowledge of the game. - Tutorial:Main bus - Factorio Wiki 1 full input belt gets split into two 50% full belts which get split into 4 belts that are each 25% full. http://www.doomeer.com/factorio/#1132bbbbbbbbbbrrgrrrrrgrrrgrgrrrrrrrrrgrrrrrrB10rB12rB24rrrrgrrrrrrrrrrrrrrrrrrrrrrrrrrrA1rrrA1rrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrr. - Factorio Base Tour - Hornet's 5.2k SPM Multiple Main Bus - YouTube Post all other topics which do not belong to any other category. This Factorio Base Tour showcases a magnificent 5.2k SPM (Science Per Minute) Mutliple Main Bus Megabase made by Hornet! Hamburg - Players sometimes choose to only build on one side of the bus until they can estimate that they won't need more belts on the bus. Place 2 fast inserters in, and 1 fast inserter going out of the Gear Wheel assembler. by CJ5Boss Thu Jan 10, 2019 2:40 pm, Post Rust game file size: How big is the download. Belt balancers utilize the mechanic that splitters output items in a 1:1 ratio onto both their output belts. For the belt close to the assembler, split off half a lane of iron plates. I think this would be adequate: Oh, I already have blue belts. IMPORTANT: Guide will be updated for Full Release when I can find the time to do so! Your resources still come from a mine somewhere, so your bus will get thinned out after a while even with balancing. Aarhus, Berlin by astroshak Thu Jan 10, 2019 2:08 am, Post How many main bus lines do you generally use? Same with the production that is to the side of the bus, leave space between the builds for later expansion or belts that go between, at least three, six to ten is fitting. This formula is based on the number of nodes in a Bene network, which is essentially the same as a throughput unlimited balancer it allows any input to reach any output. Each of these is essential to your main bus design: Iron Plates x4 (recommend x8) Copper Plates x4 (recommend x8) Steel Plates x1 (recommend x2) Green Circuits x2 (recommend x4) Red Circuits (Advanced Circuits) x1 (recommend x2) Blue Circuits (Processing Units) x1. However, each triangular base section is an entire huge main bus! #Factorio #FactorioBaseTour #FactorioBeltMegaBaseOutro Music: Rubik [NCS Release]Provided by NoCopyrightSoundsYou can find the track here: https://www.youtube.com/watch?v=A2AydJcUKR8Please check out the Artist by following these links!Electro-Light Facebook https://www.facebook.com/ElectroLight Twitter https://twitter.com/ElectroLightEDM SoundCloud https://soundcloud.com/maskedacoustic Distrion SoundCloud https://soundcloud.com/distrion Facebook https://www.facebook.com/distrionmusic Twitter https://twitter.com/Distrionoficial Just found you on Youtube last year. how many belts in main bus? : r/factorio - reddit - Hamburg, Rotterdam Yea, that's fine, to make gears where they are needed. What should I put on my new main bus and how many belts of each item? Press question mark to learn the rest of the keyboard shortcuts. This can lead to designs of a base consisting of only train-stations with small logistic networks without any belts. Please see the. This is a good measure to combat "spaghetti factories" as it forces someone to plan a structured layout and move everything to use items from the bus. Hamburg, Giessen - I was pleasantly surprised when I saw you were behind this. EDIT: Here is an example of what I call a stage 2 "starter" base. Place 2 rows of belts along the gear, inserter, and belt assemblers, and place the snaking belt that leads to the Green Science assemblers as per screenshot below. Here is a checklist of those: READ MORE: Rust game file size: How big is the download? I also tend to bus 2 steel, 2 plastic, 2 reds, 1 blues, 1 batteries. if its easier on the group to explain, I'd be happy to be suggested a video that covers such dilemmas and any others that I'm not yet imagining. What are the most popular bus routes from Hamburg? I am currently thinking bigger now and starting a new game with a starter base and then working on building 'towns' that each produce stuff and use trains instead of a main bus to move supplies between the towns. What bus companies operate the routes starting from Hamburg? Amsterdam, Hamburg Watching the trains move through the junction is so satisfying and mesmerizing! That means that a splitter can be used to put an equal amount of items on two belts. Instead, I have a decentralized system where separate modular areas have inputs/outputs delivered/retrieved by train. by vanatteveldt Tue Jan 29, 2019 7:14 pm, Post I'm not a fan of linear buses, but I would urge you to plan out a production target and design according to that. and our Factorio main bus guide: Blueprint, design, alternative and more 6 years later and you still respond to almost each and every person. Whether one uses a bus is often decided before starting a map or when first building an array of furnaces. You especially want more gears and iron plates because that's what your betls cost to produce. Factorio SPLITTING OFF THE BUS How to Split off the bus 1.0 Tips and Tricks done quick - YouTube Buy Factorio here: https://www.humblebundle.com/store/factorio?partner=jdplaysMore. When you purchase Some players eventually phase out the main bus entirely in favor of robots. Hamburg, Pristina Using iron plates as index 100: Copper: 78 Steel: 7 Plastic: 15 Coal: 13 Iron Gear: 6 Electronic Circuit: 38 Advanced Circuit: 6 Stone Brick: 2 Note that this is for science only. Some people like to have fluids part of their bus which could include: Having all possible items on a bus results in a huge wide bus with a lot of belt-buffer for expensive items and standing belts of output-items that won't get used in another process. Create an account to follow your favorite communities and start taking part in conversations. - The following amenities are available at Bus terminal bus stop: ATM, Toilet, Luggage storage, Kiosk and Coffee bar Near the bus stop in Bus terminal you can also find: Train station (387 m) and Parking (203 m) In case that you wish to continue your journey from the bus stop, you can find . Make sure to watch through for all the little details!Download the save and see more info for the base in the reddit post here: https://www.reddit.com/r/factorio/comments/mef5ui/my_first_megabase_5200k_spm_beltbus/Stay up to date with new releases by Subscribing.Support The Channel On Patreon: http://www.patreon.com/Xterminator5Twitch: https://www.twitch.tv/xterminator5Discord Group: https://discord.gg/0rIlqgn3wPmrmtWmMy Twitter: http://www.twitter.com/Xterminator5My Website (Blueprints, Mod Lists, \u0026 More! Once you can expand them in Factorio, you may put one of the green and red circuit builds each, alongside the blue processors, modules, science, and steel smelting. Really quite unique in my opinion.The factory utilizes 2-8 single length single headed trains for the raw material transportation. The direction of a bus, being horizontal or vertical depends on personal preference and how one likes to work on the production that splits off it, which can almost always be expanded for greater use later on. Pristina, Hamburg - A bus often starts at the smelting of iron, copper and steel, and then over time and distance gains more and more different items. - by MobRules Thu Jan 10, 2019 5:12 am, Post - I have made about two lines of iron and copper in my last few vanilla games. Frankfurt (Airport), Hamburg Id like to consider starting a train-grid factory that I see people use and I'm just theorizing that I'll come into the issue of picking up ingredients. Belt Balancers - how they work and how to make them, Finding balance: A guide to belt balancers, https://wiki.factorio.com/index.php?title=Balancer_mechanics&oldid=183149. Oldenburg, Hamburg Kharkiv, Hamburg by Serenity Thu Jan 10, 2019 12:18 pm, Post I kinda disagree on steel. Search reviews. Far better to make these locally as needed. There is no real right answer just whatever works best for your set up. Incredibly helpful, thanks for the effort. Buy Factorio here: https://www.humblebundle.com/store/factorio?partner=jdplaysMore tutorials: https://www.youtube.com/playlist?list=PLnIE0W-m629c4nhPTspGRVm35Zr80CZTgWelcome to my Factorio Tutorial series where I'll be trying to teach you guys everything I know about Factorio. Factorio SPLITTING OFF THE BUS How to Split off the - YouTube Glad you found it useful! Every item that is used in more than one recipe, got it's own production area with train inputs and train outputs, in my 2700 SPM game. So you should generally have 4 iron, 4 copper, 4 green circuits, and then you can do 2/2 steel/plastic to start out, then as you progress and get other resources made you can either leave them local (for gears/copper wire) or add them to the main bus on belts of 2 - so red circuits, maybe batteries etc. There are alternative designs, for example, using splitter priorities to fully prefer the setups near the start of the main bus and only allow materials to go through to a later setup if that earlier setup's needs are satisfied. Chests between each belt structure move items along as well as providing a collection place for pickup. This page was last edited on 23 November 2020, at 11:18. To have all the information in the palm of your hand download our mobile app for free! Place a regular inserter and a long armed inserter to feed each Science assembler. Blue belt can transport 40 items per second fully compressed. When you get robots, you can easily extend the bus with blueprints. A throughput limited universal balancer may only have the capacity for a few unused outputs. Reddit and its partners use cookies and similar technologies to provide you with a better experience. But hey, if it can give you some form of advantage, then why not try to do it? Make sure to re-balance belts after you split from them. - For me my last base that could launch three rockets every half hour had 4 belts iron, 4 belts copper, 2 belts green (but was starting to bottleneck, should have built 4 lanes green), 2 belts steel (from its own supply of iron ore and smelting, i.e. The following are two designs for a split-off off a 4-wide bus that feature an in-line lane-balancer(by reddit user /u/moomaka). The balancers/taps get very large above 4 since your next logical jump is 8. 1.2K 91K views 1 year ago #Factorio #FactorioBaseTour This Factorio Base Tour showcases a magnificent 5.2k SPM (Science Per Minute) Mutliple Main Bus Megabase made by Hornet! Use your imagination to design your factory, combine simple elements into ingenious structures, apply management skills to keep it working and finally protect it from the creatures who don't really like you.#Factorio1.0 #FactorioFundamentals #Tutorial-----------------------------------------------------Want to help out the channel? But when you discover the most important ones, you'll eventually have a grasp on it. through links on our site, we may earn an affiliate commission. To be throughput unlimited, a balancer must fulfil the following conditions: Balancers often do not fulfill the second condition because of internal bottlenecks. Now red belt can span 6 tiles, which is pretty good for parts of the bus. This allows for expanability of systems, and easy pulling from the Bus. Using a non-prioritizing split-off will only distribute the shortage, not magically create more production. Mister's Bar and Lanes. Hamburg, Frankfurt Groningen, Hamburg 7. Some people build these assemblies off to the side, or transport these products by train as they run out of space near the beginnings of their factory. With splitter priorities that were added in 0.16 it is very simple to split off a belt from a main bus while ensuring good throughput properties. After that I begin to distribute production to separate factories and do not have single main bus for all products. Espaol - Latinoamrica (Spanish - Latin America). Support me on Patreon: https://www.patreon.com/JD_PlaysMy Twitter For details of upcoming live streams and anything else 280 Char or less: https://twitter.com/JD_Play5Chat with me live on Discord: https://discord.gg/G6FcZPpTwitch for all your Live Steaming needs: https://www.twitch.tv/jdplaysFeel like being hit in the face, with a book? - When one doesn't have enough production to saturate a belt (or splits it into more) then this can be called a "fake"-bus as it can not be saturated. If what you're going for is launching one satellite (beating the game) and researching all techs (for the achievement), in my experience you don't really need a "full" bus. HAMBURG LEGION LANES - Evans, Hamburg, NY - Yelp Two science packs made efficiently and traveling together on the same belt! Hamburg, Siegen If you don't have red circuits yet, don't worry -- you're just planning for the future! All purchases through these links help out the channel and when possible also give you guys discounts!Epic Games Store: https://www.epicgames.com/store/en-US/?epic_affiliate=jd-plays\u0026epic_gameId=undefinedHumble Bundle Store: https://www.humblebundle.com/?partner=jdplaysHow to find me?-----------------------------------------------------Feel bad about Adblocker?

My Boss Is Bullying Me To Quit, Swedish Curling Team Members, Articles F

factorio main bus how many lanes